#DLSS

News stories tagged with #DLSS

AMD Unveils Ryzen 9 9950X3D2 with 192MB L3 Cache – and Pragmata Reveals Switch 2 Performance Gap vs. PS5

AMD has unveiled the Ryzen 9 9950X3D2, a 16-core CPU with dual 3D V-Cache and a total of 192 MB L3 cache, available starting April 22 for $899. The processor offers a 5 to 10 percent performance boost in creative workloads and is AMD's most expensive desktop CPU outside HEDT and server platforms. Meanwhile, a performance test of Pragmata on the Switch 2 reveals significant compromises compared to the PS5 version, particularly in frame rate and visual details like lighting and shadows, despite DLSS upscaling.

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FSR 4.1 Tested: AMD Enhances Upscaling with Improved Detail and Motion Stability – Seen in Death Stranding 2

AMD's FSR 4.1 shows subtle but noticeable improvements in image quality over FSR 4.0, particularly in detail preservation and motion stability. The technology is limited to RDNA-4 graphics cards and Radeon RX-9000 series and was tested across seven games, including Death Stranding 2, which launched on PC with ray tracing and multiple upscaling solutions. While DLSS 4.5 delivers the best visual quality in Death Stranding 2, FSR 4.1 offers a viable alternative for AMD users.

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Crimson Desert: Graphics Issues and Performance Tests – Linux, Windows, and Mac Compared

The PC test of Crimson Desert reveals impressive graphics with high technical demands, but also numerous issues such as image noise and pop-in, especially with ray tracing enabled. Linux with Mesa 26 shows significant improvement in ray tracing tests with AMD graphics cards, while Windows 11 remains faster. The new MacBooks with M5 chips deliver a notable GPU performance boost. Frame generation technologies like DLSS and FSR increase frame rates but introduce latency and uneven frametimes.

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NVIDIA DLSS 5: Revolution or AI Slop? New Technology Sparks Controversial Reactions

NVIDIA unveiled DLSS 5 at GTC 2026, a new technology described as 3D-guided neural rendering that enables fully AI-driven image generation. The system uses 2D color data and motion vectors to create photorealistic lighting and materials in real time, set to launch in autumn 2026 on the new GeForce RTX 5000 graphics cards. While praised for its technical innovation, DLSS 5 has sparked intense criticism for altering developers' artistic vision and creating a uniform, often unexpected visual style.

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Nvidia Boosts Linux Gaming with New Drivers and AI Claims – GeForce RTX 50 Series Show Impressive Performance Gains

Nvidia has released a new beta driver for Linux, significantly boosting GeForce GPU performance through enhanced Vulkan extensions and optimizations. CEO Jensen Huang emphasized Nvidia’s pivotal role in shaping the modern gaming industry and hailed Openclaw as the most important software release of all time. Meanwhile, the Vulkan API introduced the VK_KHR_device_address_commands extension, enabling direct use of device addresses. Early benchmarks of the new 595 driver showed substantial improvements in OpenGL, Vulkan, and GPU compute tasks, particularly on GeForce RTX 50 series cards.