#Raytracing

News stories tagged with #Raytracing

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Forza Horizon 6: From GTX 1650 to RTX 5070 Ti – Comprehensive System Requirements and the New Open World in Japan

Forza Horizon 6, launching on May 19, 2026, for PC and consoles, features the largest open world in the series, set in Japan. System requirements range from a GTX 1650 for 1080p at 60 FPS to an RTX 5070 Ti or RX 9070 XT for 4K with ray tracing. The game supports DLSS 4, FSR 4/3, XeSS 2.1, ray tracing, RTGI, 4K-HDR, and unlimited framerates. It also includes native support for Steam Deck and Xbox ROG Ally with cross-saves, significantly enhancing accessibility.

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FSR 4.1 Tested: AMD Enhances Upscaling with Improved Detail and Motion Stability – Seen in Death Stranding 2

AMD's FSR 4.1 shows subtle but noticeable improvements in image quality over FSR 4.0, particularly in detail preservation and motion stability. The technology is limited to RDNA-4 graphics cards and Radeon RX-9000 series and was tested across seven games, including Death Stranding 2, which launched on PC with ray tracing and multiple upscaling solutions. While DLSS 4.5 delivers the best visual quality in Death Stranding 2, FSR 4.1 offers a viable alternative for AMD users.

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AMD Releases FSR SDK 2.2 with FSR 4.1 and Ray Regeneration 1.1 for Enhanced Image Quality and Performance

AMD has released FSR SDK 2.2, introducing updated features FSR Upscaling 4.1 and Ray Regeneration 1.1. These enhancements improve ray tracing image quality, especially during motion, and boost performance through machine learning. The new version enables native integration in games without requiring driver overrides and reduces memory consumption. Built on DirectX 12, the SDK provides developers with a unified framework for implementing modern real-time rendering techniques without driver dependencies.

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Crimson Desert: Mixed Reviews, Rising Expectations, and Determined Improvements

Crimson Desert received a Metascore of 78 on Metacritic but faced criticism for inconsistent controls, weak storytelling, and lack of comfort features. Despite its impressive visuals and open world, the game drew mixed reactions, with over 40% negative Steam reviews and a disappointing IGN 6/10 rating. Developer Pearl Abyss responded with major patches, addressing player feedback on controls, storage, and combat. The game’s troubled development, including a toxic work environment and last-minute narrative changes, also contributed to financial and reputational setbacks.

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Crimson Desert: Graphics Issues and Performance Tests – Linux, Windows, and Mac Compared

The PC test of Crimson Desert reveals impressive graphics with high technical demands, but also numerous issues such as image noise and pop-in, especially with ray tracing enabled. Linux with Mesa 26 shows significant improvement in ray tracing tests with AMD graphics cards, while Windows 11 remains faster. The new MacBooks with M5 chips deliver a notable GPU performance boost. Frame generation technologies like DLSS and FSR increase frame rates but introduce latency and uneven frametimes.

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AMD Launches FSR 4.1 with Adrenalin 26.3.1: Enhanced Image Quality for RX 9000 Series and New Game Support

AMD has officially released FSR 4.1 with the Adrenalin Edition 26.3.1 driver for the Radeon RX 9000 series. The update delivers significant image quality improvements, especially at lower upscaling settings, and includes Day-0 support for Crimson Desert and Death Stranding 2. Early analyses reveal that FSR 4.1 offers sharper visuals and better detail fidelity compared to FSR 4, with nearly unchanged performance, and comes notably closer to NVIDIA’s DLSS 4.5 quality in Death Stranding 2.

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MSI Offers Free Crimson Desert Game Key with Select Motherboards – The Game Now on Consoles and Impresses in PS5 Pro Performance Tests

MSI is offering a free Crimson Desert Steam key with the purchase of select X870E and B850 motherboards from March 6 to April 6, 2026. The open-world action RPG, developed by Pearl Abyss, has now launched on PlayStation and Xbox Series X/S, following strong reception on PC, and impresses in PS5 Pro performance tests with 4K/60 FPS. Meanwhile, the indie horror game Order 13 has also arrived on consoles, adding to the growing roster of new gaming experiences.

Resident Evil Requiem: AMD Dominates Linux Gaming, Nvidia Responds with Hotfix for Ray Tracing Issues

Resident Evil Requiem runs nearly flawlessly on AMD Radeon RX graphics cards and the Steam Deck under Linux, while Nvidia and Intel GPUs struggle with ray tracing issues and visual glitches. In response, Nvidia released the Geforce Hotfix Display Driver 595.76 to address problems such as visual artifacts in Requiem and crashes in Star Citizen. Based on the Game Ready Driver 595.71, the update aims to improve performance, particularly in pathtracing. The situation highlights AMD's growing compatibility with modern Linux-based gaming platforms.

Crimson Desert: 4K with Ray Tracing and PSSR-2 – Performance on AMD and PS5 Pro Tested

Crimson Desert runs at true 4K with ray tracing at approximately 60 frames per second on the AMD Radeon RX 7900 XTX, enhanced by AMD's Ray Regeneration technology. On the PlayStation 5 Pro, the game is expected to deliver 4K graphics at high frame rates with PSSR-2 support. Developer Pearl Abyss has confirmed that console gameplay footage will be released soon. Both platforms aim to provide enhanced visual fidelity and smooth performance for the upcoming action-adventure.